Does iOS building supports new features of C++ 11?

Hi guys,

I’m a noob of UE4. I’d like to know if iOS building supports new features of C++ 11? It always failed:( Thank you!

Hi Yinjunxu,

Thank you for your report. There have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

Thanks very much!

fwiw, it still doesn’t work on IOS builds. The linkers flags are incorrect; specifically using libstdc++