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Can UE4's VR In-Editor Creation Tools be Adapted for gameplay?

UE4 has inbuilt creation tools for placing objects etc. I'm just wondering if I can adapt this functionality to build things in game? All I really want is the player to be able to place actors from a HUD onto the map, move, delete and rotate using Vive controllers. Think of a RTS type game in VR.

Product Version: UE 4.16
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asked May 26 '17 at 11:43 AM in VR

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owenprescott
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avatar image littlegrejmer May 28 '17 at 06:07 PM

Only through modyfing engine source code i think

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