No compiler was found with Visual Studio 2017 Community
Just updated to 4.16 version of the engine. After that when i try launch and create a C++ project it always say same thing "No comipiler was found. In order to use a C++ template, you must first install VS 2017" and the installer click just next to text.
I already use vs 2017 community version of my projects and works fine. Searched related problems on the net and try many things. Such as; verify engine, reinstall engine, repair my vs, unreal engine installer delete and install again all and i already installed all related c++ and other things for vs even that i dont use programs.
Please help me on that problem for a newest version.
Thanks for everything guys!
asked May 26 '17 at 08:36 PM in C++ Programming
Solved today! Uninstall vs 2017 totally and install within UE tab. Working normally now.
answered May 27 '17 at 08:58 AM
In the project settings, select all settings and find a compiler option there.
For new projects I recommend using the installer that comes with VS and check the option for game programming for c++. Inside this module you can download the UE4 downloader and it will become compatible.
answered May 26 '17 at 08:52 PM
Opened a bluprint project and tried source code to vs 2017 but did not change anything. I will try uninstall vs 2017 and reinstall again. Also already installed everything include UE installer under game programming.
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