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No compiler was found with Visual Studio 2017 Community

Hello,

Just updated to 4.16 version of the engine. After that when i try launch and create a C++ project it always say same thing "No comipiler was found. In order to use a C++ template, you must first install VS 2017" and the installer click just next to text.

I already use vs 2017 community version of my projects and works fine. Searched related problems on the net and try many things. Such as; verify engine, reinstall engine, repair my vs, unreal engine installer delete and install again all and i already installed all related c++ and other things for vs even that i dont use programs.

Please help me on that problem for a newest version.

Thanks for everything guys!

Product Version: UE 4.16
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asked May 26 '17 at 08:36 PM in C++ Programming

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ErenVolkan
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3 answers: sort voted first

Solved today! Uninstall vs 2017 totally and install within UE tab. Working normally now.

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answered May 27 '17 at 08:58 AM

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ErenVolkan
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In the project settings, select all settings and find a compiler option there.

For new projects I recommend using the installer that comes with VS and check the option for game programming for c++. Inside this module you can download the UE4 downloader and it will become compatible.

HTH

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answered May 26 '17 at 08:52 PM

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NoobsDeSroobs
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Opened a bluprint project and tried source code to vs 2017 but did not change anything. I will try uninstall vs 2017 and reinstall again. Also already installed everything include UE installer under game programming.

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answered May 26 '17 at 08:58 PM

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ErenVolkan
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