Texture resolution with using FlipBook.
I have a trouble with using FlipBook. I use FlipBook to show animated Texture on game I made. On UEeditor , It works correctly.It shows correct resolution. But after packaging game , It doesn't work . It shows low resolution. I use 2048X2048 texture map.and details are below.]
Is it problem of texture compression ? I hope that someone solve it. Sorry for poor English.
asked May 26 '17 at 08:50 PM in Packaging & Deployment
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