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Texture resolution with using FlipBook.

I have a trouble with using FlipBook. I use FlipBook to show animated Texture on game I made. On UEeditor , It works correctly.It shows correct resolution. But after packaging game , It doesn't work . It shows low resolution. I use 2048X2048 texture map.and details are below.alt text![alt text][3]alt text

[3]: /storage/temp/139334-flip_book_texture.jpg

Is it problem of texture compression ? I hope that someone solve it. Sorry for poor English.

Product Version: UE 4.15
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asked May 26 '17 at 08:50 PM in Packaging & Deployment

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polar dog
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