UMG button won't release on release of the button

The button appears to be pressed in even when I release. It does not fire OnReleased override when I release. I have drag set up and made click and touch method precise click/tap. Any ideas?

Note: If just pressed and not dragged, it will release. But when dragged, after drag I need to click somewhere to release it.

Hi. When the drag and drop is detected you should use on drop function.
Take the time to look what Wes from Epic game did his inventory system.

Drag & Drop with UMG | 01 | Live Training | Unreal Engine