Replication, is this correct?

Hi guys, i;m new with networking and have a question. I did simple graph that set max jumps and hold time and replicates it.

Here is a graph:

Problem is that I can’t do third jump on client side, I mean it’s jittering, second seems fine. I solved a problem by this:

But I’m not sure why. I guess the jump and stop jumping functions are replicated in code already yes? So when I multicast it, then it’s doing the same think twice? Am I right? If it’s true, then my graph should looks like this?:

And last question, is this a good workflow for replicate stuff? (All that is for listen server, not dedicated)

For quick paste blueprints if u want to check this on your own:
[link text][4]

EDIT: I just realized that on last screenshot i should have instead of “not replicated”–>Jump, have: “On Owning Client” → Jump

Looks like you are just study how replication works? I leave you this link here than.

Yes that’s nice document, thanks, but it’s still pretty general without concrete examples . Could someone just tell me why it’s messed up when stop jumping is in multicast? I just want to understand cos it’s working when it’s called by owner.

bump ;d