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Distance Field's 'Distance to Nearest Surface' Has a Maximum Distance?

I've encountered a weird issue: I'm using distance to nearest surface in my material to control colour, amongst other things, of water, and have found a weird issue wherein after dividing the node's result by the distance I wish to transition in - if that distance is over around 350cm, the result is always less than 1. This makes me think that distance to nearest surface has a maximum value of around 350cm. Is this true, and if it is - why is it so? It's infuriating.

Product Version: UE 4.16
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asked May 27 '17 at 10:22 AM in Rendering

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Oscar Cooke-Abbott
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avatar image Jollar22 Jan 14 '19 at 08:02 PM

What function is implemented division? Can you attach a screenshot of the node or code.

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