"Add static mesh component" - no collision

So here is the problem, I have static mesh which is setup to “use complex collision as simple”, but if I use this mesh in blueprint to be added by “Add static mesh component” there is no collision, even if I set collision enabled in blueprint. Anyone does know what could cause this?

Here is videos comparing generated static mesh and placed mesh manually in level:

Nvm just got that I need to set “block all” in “Add static mesh component”

Can you elaborate a bit more? I have:

  1. Set collision enabled to be query & physics
  2. Set collision response to all channels to be Block

I don’t have “Block all” in “Add static mesh component”

Click on the “Add Static Mesh Component” and in the Details window you’ll find basically all options that you get when adding a mesh manually.