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How do I save changes to bones?

I have added a socket to the hand of my player and added a weapon (stick). I have wrapped the fingers around the weapon so it looks like the player is holding it in the hand... When I watch the animation it looks great. When I play the game my hand / finger location, rotation are set back to default.

Any ideas how I can save the adjustments to the bones that I make?

Thanks.

Product Version: UE 4.14
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asked May 28 '17 at 02:28 AM in Using UE4

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Tommow
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