I haven’t used unreal engine since version 4.8 but I just recently got back into it and now I can’t seem to get ismovingonground() to work. I tried getcharactermovement and charactermovement->ismovingonground and it just comes back saying it is not accessible or pointer to incomplete class is not found.
void AMyCharacter::moveJump()
{
if (CharacterMovement->IsMovingOnGround())
{
LaunchCharacter(FVector(0, 0, 300), false, false);
}
}
this is the code for my jump function. I had the same issue with inputcomponent but for that I had to include a header file so I don’t know whether I have to include a header for this to work or whether I have to do something different