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4.16 System.Exception: Could not find token at index 537

I tried transitioning from 4.15 to 4.16 and now I'm stuck my project is not compiling, I have already updated the target rules and the build.cs files to the new version, but now my project doesn't seems to compile, I only get at the output log the following:

 1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
 2>------ Build started: Project: Discordabat, Configuration: Development_Editor x64 ------
 2>  Creating makefile for DiscordabatEditor (no existing makefile)
 2>EXEC : error : System.Exception: Could not find token at index 537
 2>     at fastJSON.JsonParser.NextTokenCore()
 2>     at fastJSON.JsonParser.LookAhead()
 2>     at fastJSON.JsonParser.ParseArray()
 2>     at fastJSON.JsonParser.ParseValue()
 2>     at fastJSON.JsonParser.ParseObject()
 2>     at fastJSON.JsonParser.ParseValue()
 2>     at fastJSON.JsonParser.Decode()
 2>     at fastJSON.JSON.Parse(String json)
 2>     at UnrealBuildTool.JsonObject.Parse(String Text)
 2>     at UnrealBuildTool.JsonObject.Read(String FileName)
 2>     at UnrealBuildTool.ProjectDescriptor.FromFile(String FileName)
 2>     at UnrealBuildTool.RulesCompiler.CreateProjectRulesAssembly(FileReference ProjectFileName)
 2>     at UnrealBuildTool.UEBuildTarget.CreateTarget(TargetDescriptor Desc, String[] Arguments, Boolean bCompilingSingleFile)
 2>     at UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile)
 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.16\Engine\Build\BatchFiles\Build.bat" DiscordabatEditor Win64 Development "C:\Users\elisa\Documents\Discordabat\Discordabat\Discordabat.uproject" -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.
 ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Product Version: UE 4.16
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asked May 28 '17 at 03:22 PM in C++ Programming

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elisamuelps
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Bump this Post! It seems that I had wrong syntax on my project.uproject, it is compiling now!

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answered May 28 '17 at 05:33 PM

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elisamuelps
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