Unwanted color bleeding over the roof.
Hi, I get some unreal (hehehe...) color bleeding over the roof. Roof should be just black. I think I get this effect after I was add red gravel material on the ground in front of house. Effect is significantly too strong. Why it's happen and how can I get rid off this?
asked May 29 '17 at 06:06 PM in Using UE4
Does your Lightmass Importance Volume covering all the house with roof? If not can you extent it to cover all of the house and try again?
answered Jun 09 '17 at 04:12 PM
Did you check the lightmap resolution of the house or the roof part? If not can you try to adjust it by giving higher values?
Here is the tab that you can find the setting.
answered Jun 09 '17 at 05:06 PM
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