Third Person Camera Collision With Floor
So I have a third person camera set up, along with a first person camera. Whenever I look below my character, I go right through the ground. Camera is set to Bock on the Landscape settings. I also set up a ViewPitchMax on my player but if I set it to not go through the ground, the first person is really useless as I can barely look up anymore in it. Even with that set, going down hills, I still clip through the ground quite a bit. Is there another way to collide or is this the best I can get? Let me know if you need to see anything, and I'll provide pictures.
asked May 30 '17 at 01:19 AM in Using UE4
select your floor/ground. search under details "Collision", Change Collision Presets to Custom. From there you can choose collision Options for the Camera. Hope this helps.
answered May 30 '17 at 07:34 AM
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