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Possible to automaticaly reorient the translation gizmo so that it faces the camera?

The translation gizmo's arrows are always pointed in the same direction. This leads to situations like these where in particular orientations I can't grab the gismo by the red/green plane because two other planes are in the way: alt text

Is there an option for the gizmo to reorient itself so that the arrows always face toward the camera, leaving all tree planes of movement available for grabbing, like so? alt text This is the default behavior in Unity, and also the default behavior of the Rotation gizmo. Thanks.

Product Version: UE 4.15
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asked May 30 '17 at 06:49 AM in Using UE4

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Zhnigo
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ctrl + ` (below esc key) will toggle world and local axis orientation. I don't know if there's an option to reorient gizmo along camera.

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answered May 30 '17 at 12:23 PM

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mrlz
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avatar image Zhnigo May 30 '17 at 11:29 PM

Thanks for the advice! That doesn't really help with my issue though.

And on a side note, I really doubt that there are many people who use UE and don't know where the ` key is :)

avatar image mrlz May 31 '17 at 04:46 AM

:) :) sorry for that i just assume that somebody will get confused with (') and (`). anyway hope you'll find solution to your question.

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