How can I make a pawn rotate slower/smoother?
I have my controller setup so that I can rotate my pawn left or right exactly 90 degrees. The problem is that is an instant transition, basically flips so fast you don't see the mesh transition. I need to slow it down, because I want to be able to see the mesh rotating. Not sure what node or combination to try.
asked Jun 24 '14 at 07:50 PM in Blueprint Scripting
In your Blueprint for your pawn, you will want to go into your Defaults menu and then uncheck "Use Controller Rotation Yaw". Then you can set the "Rotation Rate" to change how quickly your character rotates. This will work for rotation by movement, but could you please show exactly how you are rotating the character? If it is a simple "Set Rotation" you may want to use a timeline to Set Rotation using the Update execution as DJMidKnight suggests. Let me know if this helps.
answered Jun 24 '14 at 08:38 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here