Why realistic eye material turns red when migrating ?
Hi. I have imported the eyes from realistic rendering in Blender for my character. After rigging, I imported the character into UE4. After I add the MI_eye_refractive_bust material to the eyeballs, they turn red. What to do to make them look like in the demo ?
asked May 31 '17 at 07:04 PM in Rendering
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