How to get children of a class in blueprints?

So i’m trying to build a gamemode where you are given an amount of time to look for a list of items on the map my only problem is that i use the function “Get all actors of class” and it returns a specific item out of the list of thing on the map.
Let’s say one of the items is a bottle and i have more than one bottle on the map well the Get all actors of class function will return Bottle_2 and i have to look for that specific bottle instead of any bottle on the map.

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