How can I bind a print string from a DataTable to a Widget Text Box?
Hi everyone, I'm building an app for architectural visualization, where the user will be able to walk around the environment with the FirstPerson Default Project.
My intention is to make the user able to see object and furniture properties on screen when they left click on it.
All data and properties I want to show for the furniture are stored in a DataTable.
The only two things are left to do are:
I would love to get something like this (very preview version of what I need):
The previous image has only text boxes I manually edit to make the example. You can also see how I have the blueprint I use to read the DataTable (please someone tell me it's possible to bind info from there to the widget :( ):
Any help would be so appreciated!! Thank you so so so much!
Well, you can first assign a tag for each of your actors (tag name should be equal to its proper row name of the data table). Then by using a line trace for objects alongside with an event tick, and by checking the hit actor tag, you'll get what you want. The pictures I have created are just to show you how to do it. I haven't tried it, but I hope it works.
Inside character BP
Inside widget graph
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