Ue4.16 ball movement

Please help im a newbie.
I dragged a sphere from basic.
Checked pysic simulation and gravity.
Added friction(physic material).
And finally added blueprint “when holding W, sphere rotates”.

But it doesnt move…just rotates…why?(there wasnt any “add torque” in blueprint so i did this).

Isnt this the way it should be working?
Or should i do a trick and add force to the direction of where it will move?