Character floating in the air during Death-animation

Hi everybody,

I have no problem with animation using the UE-Skeleton but when I retarget and duplicate the AnimBP to my new character, this one is floating in the air during the death animation. Otherwise everything else works perfectly. Look at the picture :

Can anybody help me please ?

Thank you in advance.

open your skeleton tree, enable Show retargeting Options, try switching Translation Retargeting to Animation to a specific bone (maybe your Hip, or Pelvis). Hope it Helps!

1 Like

Thanks a lot, I will try and let you know if it works :wink: