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The impulse does not work well

Hi, i have some trouble with "Add Impulse".

1) When the impact force multiplier exceeds 1000 - the ball jerks and slowly rolls in the opposite direction.

2) If you strike directly or backwards, everything is fine. But it is necessary to turn sideways, or 45 degrees - the ball rolls either forward or backward.

All screens: http://imgur.com/a/wYiyh

target - Direction of impact

Product Version: UE 4.16
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asked Jun 03 '17 at 08:30 PM in Blueprint Scripting

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nait123321
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Try this (rightlick and open image in new tab if you cannot see it or click on attachment) ![alt text][1]

Play around with 100 multiplier based on your needs.

replace/substitute positions of target world location and ball world location in "find look at rotation" node if you want the ball roling towards the target instead of away from it. Good luck

impulsegraph.png (206.4 kB)
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answered Jun 04 '17 at 08:12 PM

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Irakli
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avatar image nait123321 Jun 05 '17 at 10:08 AM

Thanks, I found a problem with direction. In Physics properties->Constraints->Mode was set as "YZplane".For something I put it probably :D It remains to solve the problem with velocity. It drastically descends into the range of 8 and 9 and does not stop.

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