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Sphere collision through box collision

Hello everyone. I have an issue when one static mesh with simple sphere collision is moving through another static mesh with simple box collision.

Static mesh with sphere collision - is the ball with simulates physics. Static mesh with box collision - is the wall.

When i'm hitting the ball by another static mesh, he is moving to wall and returning back as i expect, but when i'm repeating the ball hitting with the same direction - the ball is moving through the wall.

Can someone tell me, what i'm doing wrong ?

Product Version: UE 4.16
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asked Jun 04 '17 at 10:25 AM in Bug Reports

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avatar image KostenSTV Jun 09 '17 at 02:45 PM

May be some help from staff ?

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