When I create a new BP with Character as the parent, then create 2 different BPs based off that new BP, I can no longer change any components. As a matter of fact, all the components are gone in my BP whose parent is Character.
Basically what I have is this hierarchy:
- Character
- BP_CharacterBase
- BP_FieldPlayer
- BP_GoalKeeper
- BP_CharacterBase
Once I have that hierarchy setup, the all components are now missing from BP_CharacterBase and none of the components in BP_FieldPlayer or BP_GoalKeeper can be edited.
I’m using 4.2.1. It just seems that if you inherit from a class that already inherits from Character, things bug out.