player won't move after re-opening level
My app opens with a main menu, there you can start the game. Everything runs smoothly, I use the "Open Level" node.
But when i go back to the main menu, and the load the level again, the player won't move.
Any ideas what the issue could be?
Try this: call "set input mode game only" in your Huset level blueprint Event Begin Play and call "set input mode UI only" in MainMenu's level blueprint Event Begin Play. I have had problems before where some nodes would not execute after Open Level node, mostly because Open Level would cause objects that these nodes where called from to disappear. The fact that you character is not moving may be due to the fact that Input mode does not get called.
answered Jun 05 '17 at 03:30 PM
It DID work! I misunderstood you, I had to put "set input"-node before i open the level...
Thank you for help. It is greatly appreciated!
answered Jun 05 '17 at 03:23 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here