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AutomationTool.AutomationException: Stage Failed. Missing receipt


I've experiencing problem with packaging Win64 game using Project Launcher. I reference this: https://docs.unrealengine.com/latest/INT/Engine/Deployment/Releasing/

If I packaging blueprint only project, all works fine. But if I add some C++ code (in my test project I've added Blueprint Function Library) I get "Missing receipt" error.

I tried solutions from other threads on this theme, but nothing works for me. Link to the blank project where I recreated the problem: https://www.dropbox.com/s/8pwi2r5fawnbi0o/BuildTest.rar?dl=0

Any suggestions?

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Product Version: UE 4.16
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asked Jun 06 '17 at 02:50 AM in Bug Reports

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