AutomationTool.AutomationException: Stage Failed. Missing receipt

Hi,

I’ve experiencing problem with packaging Win64 game using Project Launcher.
I reference this: Releasing Your Project | Unreal Engine Documentation

If I packaging blueprint only project, all works fine.
But if I add some C++ code (in my test project I’ve added Blueprint Function Library) I get “Missing receipt” error.

I tried solutions from other threads on this theme, but nothing works for me.
Link to the blank project where I recreated the problem: Dropbox - File Deleted

Any suggestions?