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Android Jelly Bean (4.1.2) log2 error

Hello,

I'm facing an issue with UE4 (since 4.15) that is for an Android Device I have from Huawei (adreno GPU).

When I try to compile the android with matchndk and android-19, the compilation is successful, but in the runtime, appears this message:

 06-06 19:13:12.939: E/AndroidRuntime(10701): Caused by: java.lang.UnsatisfiedLinkError: Cannot load library: reloc_library[1306]:   304 cannot locate 'log2'...
 

If I compile with android-16 (or 17), the compiler fails with "no log2 function". Even if I create in my project header file an #define or even a function for 'double log2(double)', it fails with the message from another linked library (from UE4).

How can I solve this problem?

Thanks in advance.

Product Version: UE 4.16
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asked Jun 06 '17 at 11:24 PM in Packaging & Deployment

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rgipd
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avatar image SungLab Jul 24 '17 at 01:14 AM

Can I know if you've found any solution for this?

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Not at all! I didn't test with new 4.17.0 Preview 2 engine version (yet). For now, I'm not using Android.

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answered Jul 24 '17 at 01:42 PM

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rgipd
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avatar image SungLab Jul 24 '17 at 05:14 PM

Thank you for your response. From 4.17.0, it is gone. I just tested it.

avatar image rgipd Aug 28 '17 at 03:30 PM

Just could test today. It is fixed, but I had to disable the Oculus Rift plugin from engine and change to android-16 build level for be able to compile and launch in the Android 4.1.2 device. Tested in UE4 4.17.1.

Thanks!

avatar image rgipd Aug 30 '17 at 11:34 AM

Hey, @SungLab, I don't know how this comments was split, I want to check your comment as answer corrected, but I can't. If you want to make a new answer with the fixes, I will mark it as correct. Thanks!

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