Cannot compile from editor - 4 errors
I cannot compile from editor. I used Visual studio express 2013 for desktop, and the 4.2 source code directly from GitHub desktop. I selected Development editor - x64, and run the "build" from Ue4 icon on left Solution Explorer. Visual studio generated this 4 errors:
Error 1 error : appError called: Assertion failed: FPaths::FileExists(DataDirectory / TEXT("icudt51l.dat")) [File:C:\Users\Stronger\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\Internationalization.cpp] [Line: 212] C:\Users\Stronger\Documents\GitHub\UnrealEngine\Engine\Intermediate\ProjectFiles\LogWindows UE4
Error 2 error : Windows GetLastError: A operaþÒo foi concluÝda com Ûxito. (0) C:\Users\Stronger\Documents\GitHub\UnrealEngine\Engine\Intermediate\ProjectFiles\LogWindows UE4
Error 3 error code: 3 C:\Users\Stronger\Documents\GitHub\UnrealEngine\Engine\Intermediate\ProjectFiles\Error UE4
Error 4 error MSB3073: The command "....\Build\BatchFiles\Rebuild.bat UE4Editor Win64 Development" exited with code 3. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 43 5 UE4
Any help, please? I´m trying to get the UE4 editor launch this way, because in another way, from UnrealengineLauncher, did not work. I follow this video tutorial from GitHub: short tutorial video
Any advice ?
asked Jun 26 '14 at 11:51 PM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Jul 04 '14 at 03:00 PM
[Epic] Gribbs ♦♦ STAFF
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