Hi,
I exported a modell with textures as a FBX 2013 file from Maya to the Unreal 4 Engine. But the textures are not imported. Only white materials are created. A reimport of the FBX file in Maya shows me the textures. Everything ok.
Also Cinema 4D imports this FBX file correctly. Only the Unreal 4 Engine has problems with it. How can I solve this?
Is this a bug in the FBX importer?
Hi Tim,
thank you very much for your answer.How can I send you the link for the FBX File? Is this a public chat? I dont want to share this file with millions of people…
This is not the issue the user is having. FBX can support having textures included. The issue the user is seeing is that the textures are not importing correctly as they are in other programs. While the user would want to create the materials manually to get the best effect the import process can create the material for you as well.
Since I’ve not heard back from you in a few days I’m going to mark this as resolved for our tracking purposes. If you still need help with this please feel free to send me the asset link via a private message on the forums.