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Disable sreen messages on launch?

alt text

Okay now who thought it'd be a good idea to show the error messages even after you've build and launched your project?

How do I turn this off? I already typed 'DisableAllScreenMessages' in the console in the editor but of course it doesn't remember this.

Product Version: UE 4.16
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asked Jun 03 '17 at 06:57 PM in Packaging & Deployment

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Emiel97
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1 answer: sort voted first

If you go to your Project files, and open up Config, you should be able to add the DisableAllScreenMessages command into the DefaultEditor/DefaultGame/DefaultEngine.ini and it will remember the command.

You can also add an ExecuteConsoleCommand node to your level blueprint, and run the command there if you wish to hide it on BeginPlay.

Hope this solves the problem for you.

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answered Jun 04 '17 at 01:47 AM

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Reuben Ward
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avatar image Emiel97 Jun 04 '17 at 06:15 PM

This should be way easier! Thanks though

avatar image Reuben Ward Jun 05 '17 at 12:35 AM

No problem bud, please make sure to make question as correct if this helped :)

avatar image SalihBalkan Jan 03 '19 at 03:51 PM

Where should I add "DisableAllScreenMessages"? Beginning of the files like this?

 DisableAllScreenMessages
 
 [UnrealEd.SimpleMap]
 SimpleMapName=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
 
 [EditoronlyBP]
 bAllowClassAndBlueprintPinMatching=true
 bReplaceBlueprintWithClass= true
 bDontLoadBlueprintOutsideEditor= false
 bBlueprintIsNotBlueprintType= true
 ...


This throws this error while compiling:

 Error: UnrealBuildTool.ConfigCacheIni_UPL+IniParsingException: Failed to find value when parsing ... : DisableAllScreenMessages
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