Tessellation gone wrong

Try to use PN Triangles tesselation method in your material

Ok. Did you set “Cracks free tesselation” also?

IDK why there is a big separation on the original mesh because of the tessellation… Any help?

Here is the screenshot

That’s what I’m using

Nop, I’ll try, thanks.

It works thank you so much!!!

Please, accept answer.

I forgot it srry :)! This is the result. alt text