Project won't open anymore.
I know that this is a typical issue, but I can't find any explication of what is happening to me...
I have a very simple scene, just a chair, a frame and a door all from the props of the starter content. I've attached a C++ class to the chair and to the door, this class just reports me the position. I've also attached a C++ class to the door, to rotate it, and open it. I set up this new map as the editor startup map and the game default map.
That's all i've done... quite simple!! but it crashes... :(
If u need any log or something, please just say it! :)
Note: If anyone follows this UDEMY's course... this happened to me at lecture 63 of The Unreal Engine Developer Course - Learn C++...
asked Jun 05 '17 at 09:20 PM in Bug Reports
This is probably caused by a problem in the constructor of one of your C++ classes.
Try launching the editor from Visual Studio in Debug Editor mode. Open Visual Studio, set your project to be the startup project by right-clicking on it in the solution explorer and picking "set as startup project", set the configuration to "DebugGame Editor," and then hit the green play arrow next to configurations to run.
Your editor will still crash, but it should give you a useful callstack and take you right to where it happened.
answered Jun 05 '17 at 11:02 PM
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