is this a bug??? how will i bypass this :P?
One question mark will suffice. You must also provide more information on what you did and what is actually happening.
i place a button on the screen (with print if, pressed,hovered,clicked), launch the game on my android, and try to press it and nothing works
i created a new project and there it seams to work maybe they just dont work with widget switcher? attempting atm that would suck real balls
might be solved, Its settings with visable in hit self settings wtf…
nope now it jumps over to the second widget instantly
i belive ue4 is not made for android games i might just change engine to antother engine that runs smooth on android and does have a working interface system for it