[Closed] Is it possible to tick preview actors / components?
Hi. My components get ticks just fine, but preview components (members of preview actors - created for asset in content browser for preview purposes) never receive ticks. RegisterComponentTickFunctions is never called for preview components it it seems (the only difference is that preview actors are marked as Transient, as far as I can tell). Is there a way to make this work? Thanks.
asked Jun 27 '14 at 03:27 PM in C++ Programming
The question has been closed Nov 10 '15 at 04:26 PM by ttvd for the following reason:
Problem is not reproducible or outdated
bTickInEditor = true;
Check out SkeletalMeshComponent.cpp, in the constructor:
I can verify that this works for my own custom components!
You mean components are not ticking inside Blueprint Components?
If so, you should check component/actor to tick in editor as well.
Sorry, i'm totally not sure what preview actors you're talking about.
answered Jun 27 '14 at 03:51 PM
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