[FEATURE] Right-Click "Convert to" Missing Features

Build Info
Version: 1808360

Install Path: C:/Program Files/Rocket

Specs
OS: Windows 8 64-bit

RAM: 24 GB

Graphics Card: GTX 650 Ti 2GB GDDR5 – Driver 314.22

UAC: On

Description
You can no longer select a StaticMeshActor in a map and use Right-Click: Convert To

Load a map.
Select a StaticMeshActor in a map and use Right-Click
Convert To is missing.

Note: I see Convert is within the Details tab, but for StaticMeshActors, I am also only (currently) given InteractiveFoliageActor as an option.

Results
Cannot convert a placed mesh to an InterpActor.

Legacy workflow slowdown

Expected
Right-Click menu supports all available Convert options for object classes where appropriate.

InterpActor and KActor classes do not exist any more! The workflow is much simpler now, to make an ‘InterpActor’ you just change the Mobility of a StaticMeshActor to ‘Movable’. To make a KActor, just check the ‘Simulate Physics’ box (this will automatically set it to Movable).

Hi David,

It was decided that conversion would be done through the details panel via the “Mobility” property. Stationary is an interp actor and Movable is a physics actor. I hope that this has helped clarify the issue.

Thank you,

Alexander