[Request] Blueprint Editor's Palette: Greyed-out incompatible nodes

Hi,

Can we have this feature: when you have, for instance, a float-type node in the graph pane, in the Palette the nodes which are not compatible with it (can’t be plugged on it) get greyed-out. This would help the user see instantly the nodes he can use, try etc.

If you drag a wire off a pin and release, the context menu will offer only functions that will accept that type. The intention of the Palette is to show all functions, rather than being context sensitive.

Got it. I was aware of the context menu. The request was more to try and reconcile the opinion of some users that were saying the palette was kind of unused and for those like me who like at first to explore all the nodes available trying one by one to see what happens, see the input parameters it asks for etc.

Thanks,