Font doesn't work, can't find?
I'm trying to just create some basic text on the screen for the conversation system for the game I'm working on. This is what I have so far:
It seems to be unable to find the font at that path, any ideas?
Also can someone point me to a normal windows font or something, just to clarify that the font works.
asked Jun 29 '14 at 09:52 PM in C++ Programming
I recommend making your font asset ptr a UPROPERTY and then blueprinting the class where you store this ptr
then you can change it any time and you dont have asset paths hard coded.
put this in the .h of a CPP class and then blueprint that class in the Editor, and make sure you are using the Blueprinted version
Easiest thing would be blueprinting a Player Controller class or HUD or Game Mode
I have wiki tutorial on that here:
answered Jun 30 '14 at 03:39 PM
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