[Crash] Multi Sphere Trace By Channel

Using this function both in Blueprint and C++ cause crash.

Not hard to reproduce. In blueprint I provided Start, End, Radius.

Trace Channel - Visibility

Trace Complex - true;

Actors to Ignore - nothing (I didn’t plug anything)

Draw Debug Type - Persistent

Ignore Self - True;

Edit It Crashes on PhysX3Common.

Callstack:

    PhysX3CommonPROFILE_x64.dll!00007ffc6b51aafe()	Unknown
 	PhysX3PROFILE_x64.dll!00007ffc6b2038bb()	Unknown
 	RocketEditor-Engine.dll!00007ffc700cddc5()	Unknown
 	RocketEditor-Engine.dll!00007ffc700a3804()	Unknown
 	RocketEditor-Engine.dll!00007ffc700a3ee1()	Unknown
 	RocketEditor-Engine.dll!00007ffc7009a5d3()	Unknown
 	RocketEditor-Engine.dll!00007ffc700fdb9e()	Unknown
 	RocketEditor-Engine.dll!00007ffc701211de()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fb1005b()	Unknown
 	RocketEditor-Engine.dll!00007ffc6f949286()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76da73c0()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76db6e90()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76dccd57()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76db81fb()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76da7978()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76db81fb()	Unknown
 	RocketEditor-CoreUObject.dll!00007ffc76db7a79()	Unknown
 	RocketEditor-Engine.dll!00007ffc6f18aff9()	Unknown
>	RocketEditor-RPG-Win64-Debug.dll!ARPGAbility::OnCast() Line 53	C++
 	RocketEditor-RPG-Win64-Debug.dll!ARPGCharacter::ActionButtonOne() Line 434	C++
 	RocketEditor-RPG-Win64-Debug.dll!ARPGCharacter::execActionButtonOne(FFrame & Stack, void * const Result) Line 103	C++
 	RocketEditor-CoreUObject.dll!00007ffc76db7911()	Unknown
 	RocketEditor-Engine.dll!00007ffc6f18aff9()	Unknown
 	RocketEditor-Engine.dll!00007ffc7047abd6()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fc4274e()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fc410bf()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fc4e9e6()	Unknown
 	RocketEditor-Engine.dll!00007ffc6f16eef4()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fe4d8f6()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fe6586f()	Unknown
 	RocketEditor-Core.dll!00007ffc74769856()	Unknown
 	RocketEditor-Core.dll!00007ffc7476999d()	Unknown
 	RocketEditor-Core.dll!00007ffc7477a93f()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fe9b58b()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fe9fbaf()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fb564e6()	Unknown
 	RocketEditor-Engine.dll!00007ffc6fb5cbd4()	Unknown
 	RocketEditor-UnrealEd.dll!00007ffc6c5c0001()	Unknown
 	RocketEditor-UnrealEd.dll!00007ffc6c9bbcc6()	Unknown
 	RocketEditor.exe!00007ff6dc5a8edc()	Unknown
 	RocketEditor.exe!00007ff6dc59e8dc()	Unknown
 	RocketEditor.exe!00007ff6dc5aa71c()	Unknown
 	RocketEditor.exe!00007ff6dc5ab3ef()	Unknown
 	kernel32.dll!00007ffc9e1a15cd()	Unknown
 	ntdll.dll!00007ffc9e7343d1()	Unknown

Hey Lukasz,

Thanks for your report! The crash you are encountering has been fixed internally and we expect that fix to be in the next Rocket Beta release.

Cheers!

-Steve