Replicate Capsule Height Blueprint

Hello everyone. I found a trouble when I was creating a smooth crouching system. My blueprint works fine with a single player, but when I use networking, it doesn’t work. In the function, I change the capsule height with an interpolation and I relocate the character down to adjust the location. With networking, that function only moves the character but it doesn’t change the height. This is the function :

And this is the Event Graph: