How do you move an actor as a client?
I want to move an actor, which is an instanced blueprint. Moving actors around in the server window works, the object's location gets correctly shown in the server window and the client window. I am unable to get it to work in from a client. What am I doing wrong?
These are the relevant blueprint parts:
Post a screen shot of the "defaults" setting of your blueprint. Is "Replicates" checked?
answered Jun 30 '14 at 03:37 PM
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