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[Closed] How do I create ambient sound along a spline?

In UDK, there was a pretty cool feature where you could create spline actors for audio use so attentuation could occur for a given sound along a spline. Does this feature exist in UE4?

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asked Jul 01 '14 at 02:48 AM in Using UE4

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The question has been closed Jul 01 '14 at 02:04 PM by TJ V for the following reason:

Duplicate Question - https://answers.unrealengine.com/questions/53949/ambientsoundspline.html

1 answer: sort voted first

Hi paradoc,

This is a duplicate question, please take a look at the below link for more info.


Thanks, TJ

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answered Jul 01 '14 at 02:03 PM

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