[Closed] How do I create ambient sound along a spline?
In UDK, there was a pretty cool feature where you could create spline actors for audio use so attentuation could occur for a given sound along a spline. Does this feature exist in UE4?
asked Jul 01 '14 at 02:48 AM in Using UE4
The question has been closed Jul 01 '14 at 02:04 PM by TJ V for the following reason:
Duplicate Question - https://answers.unrealengine.com/questions/53949/ambientsoundspline.html
This is a duplicate question, please take a look at the below link for more info.
answered Jul 01 '14 at 02:03 PM
TJ V ♦♦ STAFF
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