Am I able to use animation baked to vertecies and import that in? OR do I have to use morph targets?
I’m trying to use fully animated tank treads on a vehicle.
We currently don’t support true vertex animation, but it is in the works. Take a look at the UE4 Roadmap on Trello, you can vote for this feature and others to take priority.
You’re correct, as a work around you can use Morph Targets. For more info on how to use them take a look at the links below.