Character size problems
My main character is shorter and wider than the default Unreal pawn. I successfully adjusted the size of capsule compoment, so the collision works fine. But I still have some problems:
There is a similar unanswered question tackling the problem of different character sizes in a broader way: https://answers.unrealengine.com/questions/31128/navmeshes-for-characters-of-different-sizes.html
I am sure supporting characters of different sizes should be a mandatory feature of the game engine. I am surprised there is so little info on the matter.
asked Jul 02 '14 at 11:43 PM in Using UE4
Regarding navigation agent sizes I've responded to the question you put the link to (thanks!). Regarding
You can however fix it if you're making a C++ project. Just derive a class from
Hope it helps.
answered Jul 03 '14 at 09:08 AM
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