[Request] Match Pivot from 3D Package

A great feature Unity has is keeping the pivot of an asset at the location it was in the 3D Package. Unreal Engine always puts it at the world origin.

I can understand why you might not want to change this but maybe an option on import to allow how it handles the pivot location would be spectacular. Like in advanced options “Import Pivot”

I’d like to add, I support this feature request.

Hi Dennis,

Thank you for your request. We currently have some content in development in regards to importing and pivot points that should fix this issue. If there is anything else that you would like to see in the editor, please let us know.

Thanks,

Alexander