Can animated characters have animated collision meshes
Can the collision meshes for characters that have animations be animated as well and move with the animations to use for instance in a fighting game?
asked Jul 03 '14 at 09:45 PM in Using UE4
Collisions for animated characters are per bone, meaning where the bone goes, that collision volume goes with it.
For example, your character's forearm bone will have a cylinder wrapped around it, when your character's forearm rotates/moves, the cylinder will also rotate/move to follow.
answered Jul 05 '14 at 05:51 AM
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