[Feature request] - fully functional OCEAN material/plugin
UE4 seems to have almost every conceivable feature that I could ever need in an engine. However, a big missing feature for me is good-looking water that can be use for oceans, rivers, lakes, pools, etc.
I have seen the vaOcean plugin and it looks great, but does not (yet?) do things like:
I have also seen other attempted implementations all of which are works in progress and never quite complete in one way or another:
I would really like to know if UE4 have any plans to add fully functional water/ocean material in the near future?
(Water that is interactive would be a bonus, but that is probably expecting too much).
Epic tends to focus on the underlying low level systems to enable you to build your own implementations instead of creating high level systems for specific problems. So don't expect an integrated one click ocean solution any time soon.
However you can expect them to improve things like translucent surface rendering as the current implementation isn't ideal for large surfaces such as oceans. (Which is probably why that vaOcean example you linked uses opaque materials)
answered Jul 07 '14 at 12:02 PM
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