[Request] Non-Plane Landscape Editor

It would be good to have support for planetoid terrain and even better if there would be support for ring and cylinder terrain.

e.g. when creating terrain you also select the shape (plane, planetoid, ring, cylinder)

The terrain height maps would work like in the plane terrain by using the normals of the underlying shape/mesh.

This could be used for space games, larger scale games or space colonies being directly painted inside of the Editor.

Hi Hendrik,

Thank you for the request, I have made a report for it.