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[Closed] Media Textures wont playback when rendering from the sequencer

So I am trying to create an output render using the sequencer. I have a few different media textures that playback properly when the level is played, but they don't playback when I render out the sequence. Is this a known issue or is there a workaround available?

Product Version: UE 4.15
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asked Jun 07 '17 at 10:21 PM in Rendering

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Jordan.Harvey
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The question has been closed Jun 08 '17 at 03:58 PM by gmpreussner for the following reason:

https://answers.unrealengine.com/questions/470269/is-media-framework-video-playback-tied-to-the-main.html


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