[Closed] Media Textures wont playback when rendering from the sequencer
So I am trying to create an output render using the sequencer. I have a few different media textures that playback properly when the level is played, but they don't playback when I render out the sequence. Is this a known issue or is there a workaround available?
The question has been closed Jun 08 '17 at 03:58 PM by gmpreussner for the following reason:
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