I recently switched over to 4.16, and I have been having some problems due to this. One of these is that after I click “Host Game” in my game everything does what its supposed to, exept open the chosen level. However, in the editor it does this every time no problem.
It looks like its just the last bit “Open level” which does not execute in the packaged executable because it prints the string “Session created successfully” successfully. But in the executable it just sends me back to the start of the main menu.
What might be the problem here?